![]() ![]() It can be used in short bursts for accurate shots at large groups of officers. The pulse rifle inflicts more damage than the SMG with almost the same rate of fire. ![]() It will also guarantee a kill with a direct hit to any headcrab. Switch to this weapon when you want to get up close and personal. The secondary fire uses two shells and inflicts twice the damage on a target. The shotgun becomes the close range weapon of choice once it is obtained. ![]() This is a great last resort weapon to take out when you absolutely have to kill the next thing that attacks. ![]() Unfortunately, it has a lengthy reload animation and ammo is scarce. A headshot with this weapon is sure to kill any combine officer. When combating grenades, use the gravity gun to suck them up and throw them back at the enemy before they explode. The primary fire will throw a grenade through the air and the secondary fire will roll it on the ground. Grenades are explosive devices that are useful for flushing enemies out from behind cover or turrets. (Antlion Guard) The primary fire will let loose a large amount of ammo in one clip, but it does minimal amounts of damage if the shots are not aimed at the head. Its secondary fire is a grenade launcher that does huge amounts of damage and should be saved for either large groups of enemies, or large enemies. ![]()
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